The official That Which Remains trailer introduces a sci-fi co-op ghost-hunting extraction sim developed by Remaining Games and published by Interdimensional Games Inc (iDGi). Revealed on September 28, 2026, the announcement footage establishes a dystopian premise where humanity's supposed utopia is powered entirely by liquefied trauma harvested from supernatural entities across space and time.

Below is a detailed breakdown of everything shown in the reveal trailer, the confirmed extraction mechanics, and what players can expect from the game's release.

What the That Which Remains Announcement Trailer Reveals

The announcement trailer opens with a corporate orientation message delivered to the player, addressed directly as a "Relic." The narrator explains that in the year ~2250 C.E., human civilization has supposedly eliminated war, scarcity, and death to create a perfect utopia. However, clean fusion energy is revealed to be a corporate lie. The entire society runs on a substance called "Enticine" (phonetically spoken as "antiseen" in the trailer briefing), which is pure, concentrated trauma harvested from catastrophic historical events across time.

Because a world without suffering cannot produce its own trauma fuel, the corporation known as Entitech resurrects "Relics"—individuals taken from long-dead historical eras marked by suffering. The trailer outlines the core mandate: players must venture into temporal contamination zones, locate hostile apparitions, extract their trauma, and return to base to fulfill strict daily corporate quotas.

The trailer transitions from this sinister onboarding pitch into raw in-game co-op gameplay:

  • A squad of players explores a dimly lit, dilapidated residential structure.
  • Players monitor high-tech investigative gear, shouting callouts as an EMF reader begins spiking rapidly.
  • The squad pinpoints the apparition to a dining room, scrambling to take photographic evidence as the entity rapidly turns aggressive.
  • Proximity voice chat captures frantic warnings from teammates yelling for everyone to run upstairs before the entity ambushes them from behind.

Core Gameplay Loop: Hunt, Identify, and Extract

According to developer details and the Steam store overview, That Which Remains combines atmospheric ghost-hunting investigation with survival extraction systems. Each excursion follows four distinct phases:

1. Hunt

Teams of one to four players enter contamination zones ranging from suburban houses to sprawling arctic prisons. Using roughly 18 different tools, players scan the environment for spectral clues, including:

  • Electromagnetic field (EMF) spikes
  • Sudden anomalous temperature spikes or drops
  • Ghost orbs visible exclusively through camera lenses
  • Telekinetic disturbances, flickering lights, shattered windows, and physical illusions
  • Direct audio responses through the Spirit Box using V.O.I.C.E. speech recognition technology

2. Identify

There are 12 fully realized entity types planned for the initial launch pool. Each entity possesses distinct personalities, temperaments, and behavioral triggers. Players must cross-reference primary sensory evidence and secondary behavioral traits in their investigative log to correctly identify the apparition before it turns lethal.

3. Extract and Make Quota

Once identified, players deploy specialized capture equipment and traps to extract Enticine directly from the entity or recover trauma-laced artifacts across the site. At the conclusion of each excursion day, the extracted Enticine must be submitted to meet Entitech's rising daily quota. Surplus Enticine powers the squad's home base, while failing quota carries severe penalties.

4. Return to Base

Surviving players return to a persistent base hub. Sanity in That Which Remains functions as a cumulative metric reflecting fear, physical exhaustion, and cognitive strain. To regenerate sanity, players can sleep in their personal cabins, drink coffee, play mini-games like chess or basketball, or build high-tier facilities such as a serenity chamber. Players also spend earned Energy Credits to craft new gear, upgrade base power, and unlock character perks.

Key Features Highlighted in the Reveal

The reveal highlights several mechanics designed to separate the title from traditional ghost-hunting games:

  • Dead Player Communication: The in-game Spirit Box is not just for speaking to entities and past victims. Fallen teammates can speak through the device to warn their surviving squad mates or feed them navigational callouts.
  • Proximity Voice Chat and Room Acoustics: Sound propagation relies on realistic per-room audio acoustics. Players can switch to walkie-talkies for long-range team communication, but hostile entities can hear player voices and react accordingly.
  • Continuous World: The game features an uninterrupted world without loading screens after the initial game boot.
  • Weather and Time-of-Day Difficulty Modifiers: Dynamic weather patterns and a full 24-hour day/night cycle serve as active difficulty scaling systems, adjusting environmental hazards and completion rewards.
  • Persistent Personal Cabins: Any cabin furniture and decorative elements customized by the player carry over between game sessions.

PC System Requirements

The official Steam listing provides the following hardware specifications for the PC version:

Hardware ComponentMinimum Requirements (Target: 1080p / 30 FPS, Low)Recommended Requirements (Target: 1080p / 60 FPS, Med-High)
Operating SystemWindows 10 / 11 (64-bit)Windows 10 / 11 (64-bit)
Processor (CPU)AMD Ryzen 3 3100 or Intel Core i5-8400AMD Ryzen 5 3600 or Intel Core i5-10400
Memory (RAM)8 GB RAM8 GB RAM
Graphics (GPU)NVIDIA GeForce GTX 1070 or AMD Radeon RX 5600NVIDIA GeForce RTX 3060 or AMD Radeon RX 6600
DirectXVersion 12Version 12
Storage Space10 GB available space10 GB available space

Release Date and Early Access Plans

Remaining Games and publisher Interdimensional Games Inc have targeted an Early Access launch on Steam set for October 27, 2026. A public demo is also scheduled to appear during Steam Next Fest in October.

The development team notes that Early Access is planned to last roughly one full year while the overarching narrative, additional contamination zones from historical eras, new entity archetypes, and expanded voice acting are finalized.

Frequently Asked Questions

What type of game is That Which Remains?

That Which Remains is a 1-to-4 player cooperative sci-fi ghost-hunting horror extraction simulator. Players take on the role of conscripted historical survivors called Relics, tasked with investigating haunted contamination zones, identifying hostile entities, and capturing liquefied trauma to satisfy corporate quotas.

Who is developing and publishing That Which Remains?

The game is developed by indie studio Remaining Games and published by Interdimensional Games Inc (iDGi).

Can fallen teammates communicate with surviving players?

Yes. Using the in-game Spirit Box, surviving squad members can receive voice audio from teammates who have died during the excursion, allowing fallen players to provide warnings or guidance.

What platforms will That Which Remains be available on?

The initial announcement and trailer confirm That Which Remains for PC via Steam in Early Access, with minimum and recommended PC system requirements already published on the store page.